Arc Raiders’ Game Director on match-making, fixes and expedition changes | Debrief

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Arc Raiders' Game Director on match-making, fixes and expedition changes | Debrief

Four months after launching, Arc Raiders continues to hold a vibrant community, with over six million players a week logging in. This success even caught the game’s developers, Embark Studios, off-guard. Ahead of the Shrouded Sky update, we chatted to game director Virgil Watkins as well as sound designer Bence Pajor about @ARCRaidersGame success, how Embark digests feedback, and what the future holds for Arc Raiders and its expeditions.

00:00 – Intro
00:43 – Aggression-based match-making explained
05:07 – Expedition changes
07:37 – Challenges of maintaining a live-service game
09:18 – Why Arc Raiders thrived (where Concord & Highguard didn’t)
11:31 – Matriarchs and concerns over drop rate
12:47 – New additions
13:56 – Is machine learning used to make Arc smarter?
14:55 – Inspiration behind the Arc
15:45 – Bence Pajor on crafting the sound of Arc Raiders
20:05 – Outro

#arcraiders #gamedev #interview #updatenews #pcgamer #pcgaming

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Date: February 20, 2026