F.E.A.R.: 20 years of TERROR | Why We Play

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F.E.A.R.: 20 years of TERROR | Why We Play

As Halloween approaches, we switch off the lights, turn up the volume and revisit one of gaming’s most iconic horror shooters: F.E.A.R. – First Encounter Assault Recon, which turned 20 this month. Released in 2005, we take a look back at what made Monolith Productions’ heart-pounding FPS special, delving into the films that influenced it, the electrifying combat, and its innovative approach to AI.

00:00 – Has time been kind to F.E.A.R.?
01:23 – How Asian horror influenced F.E.A.R.’s tone
03:13 – Dark water and sinister lighting
04:06 – Spine-tingling sound & music
05:28 – Chaotic combat
06:38 – F.E.A.R.ful weaponry
08:17 – A.I. innovations
10:45 – Is F.E.A.R.’s level design the true hero?
12:20 – The legacy of F.E.A.R.
13:57 – Monolith gets shuttered

#fear #firstencounterassaultrecon #horrorgaming #WhyWePlay #pcgamer #pcgaming

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Date: October 27, 2025