How Arc Raiders was saved from mediocrity

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How Arc Raiders was saved from mediocrity

ARC Raiders famously switched focus from a fast, free-to-play PvE game to the tighter, more tactical PvPvE extraction shooter we know today; a move known as "the reset". At GDC, Production Director Caio Braga gave a talk entitled "When your AAA game isn’t fun: The ARC Raiders story of starting over with intent". We interviewed him afterwards to delve more deeply into how this pivot happened, what player feedback is teaching Embark about their game, and what plans they have for the future.

00:00 – Intro
00:52 – Finding ARC Raiders
04:01 – How playtesting helped refine the ARC
06:47 – Community feedback driving development
09:42 – Constantly evolving design
14:46 – Building a 10 year game

#arcraiders #interview #gamedev #extractionshooter #pcgaming #pcgamer

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Date: March 24, 2026