
Co-op climbing game PEAK was a breakout hit in 2025, signalling the mainstream popularity of the “friendslop” genre. We sat down with one of PEAK’s developers, Nick Kaman (Studio Head and Art Director at Aggro Crab) to discuss PEAK’s success, the rise of friendslop games, and Aggro Crab’s next game, Crashout Crew, due out later this year.
00:00 – Intro
00:40 – How was PEAK made?
02:10 – How do you feel about the term "friendslop"?
03:42 – The reasons behind PEAK’s success
04:55 – The rise of social games
05:55 – The impact of PEAK’s success
09:04 – Cohabiting with Slay the Spire 2 devs
10:35 – Applying PEAK’s lessons to Crashout Crew
11:40 – Kaman on the state of the industry
12:57 – Outro
#peak #friendslop #coop #interview #gamedev #pcgaming #pcgamer
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