Max Blumenthal got 30 minutes of hands-on time with Invincible VS, and new studio Quarter Up, with key developers from the Killer Instinct team, incorporated some ideas that may catch the eye of some fighting game fanatics.
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0:00 – Invincible Versus Hands-On Preview
0:15 – Classic Tag Fighter Mechanics Explained
0:42 – No Quarter Circles or Dragon Punch Inputs
1:04 – Killer Instinct Devs & Combo Breaker System
1:16 – Combo Mechanic and How to Extend Them
1:39 – Strategy Behind Assist Usage and Combo Breaks
2:16 – Sudden Death Mechanic Breakdown
2:40 – Directional Dashing and Triangle Jump Potential
3:01 – Boost Attacks and EX Move System
3:06 – Super Meter and Show-Inspired Supers
3:16 – Signature Gore: Blood, Guts, and Brutality
3:35 – Mortal Kombat Vibes and Final Thoughts
3:49 – Competing Tag Fighters and Genre Crowding
4:03 – Why Invincible Fans Should Be Excited
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