
When No Rest for the Wicked first entered Steam Early Access in April 2024, it was clear Moon Studios was aiming for something ambitious—but that launch version was only the beginning. Over the next two years, the game would be repeatedly transformed through major updates, sweeping system reworks, massive world expansions, and even a shift from a purely single-player experience to full co-op. This video breaks down how No Rest for the Wicked evolved from its rough Early Access debut into the far more expansive and refined action RPG it is today.
00:00 Intro
01:19 Early Access Launch
02:05 Patch 2
03:13 The Crucible Update
04:08 The Breach
05:38 The Breach Refined
06:17 Together Co-Op
07:08 Where It Currently Stands
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