
Sound Physics Simulation is here! 馃毃 Sound now reacts to map geometry in Random Battles! Which means it’s blocked by obstacles, bending around corners, bouncing off surfaces.
You鈥檒l hear positions more clearly and locate allies/enemies by audio with better accuracy.
Maps supported: Lakeville, Himmelsdorf, Ruinberg, Berlin, Paris, Safe Haven, Fjords, Ensk, Pilsen, Siegfried Line, Widepark, Live Oaks, Malinovka, Oyster Bay, Airfield, Fisherman鈥檚 Bay, Karelia, Murovanka, Cliff, Redshire, Nordskar, Ensk Region.
Is that what they call an eargasm? 馃グ
To keep up to date with our latest development, contests and events visit http://worldoftanks.eu and http://worldoftanks.com
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You can also tell your friends and share the invite code DROPBEARS.
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