
PC Gamer’s Ted Litchfield met up with some of the guys from Wrong Organ at this year’s GDC. They discussed what it takes to work on multiple horror games consecutively, the origin of the studio, the success of Mouthwashing and much more.
0:00 – Introduction
 00:37 – Wrong Organ origins
 01:26 – The pandemic’s influence
 02:47 – Mouthwashing’s success
 03:47 – Horror’s impact
 04:50 – Mouthwashing mechanics
 06:25 – The Tulpar
 08:37 – Mouthwashing inspirations
 09:34 – Mouthwashing’s ending
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