The Evolution of Assassin’s Creed Graphics: 2008–2025 [4K Max settings]

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The Evolution of Assassin’s Creed Graphics: 2008–2025 [4K Max settings]

Over the last 17 years, Assassin’s Creed has evolved from a humble 2008 release to a cutting-edge open-world experience, powered by Ubisoft’s ever-evolving Anvil engine. In this video, we compare the graphics technology of every major AC game, from Scimitar to AnvilNext and beyond, highlighting key improvements in lighting, world detail, and realism. Stick around as we break down how each game pushed the limits of PC graphics—right up to the highly anticipated Assassin’s Creed Shadows!

00:00 – 17 years of Assassin’s Creed
01:05 – Assassin’s Creed (2008)
01:53 – Assassin’s Creed 2 (2010)
02:31 – Assassin’s Creed Brotherhood (2011)
02:53 – Assassin’s Creed Revelations (2011)
03:23 – Assassin’s Creed 3 (2012)
04:05 – Assassin’s Creed 4 Black Flag (2013)
05:00 – Assassin’s Creed Rogue (2014)
05:25 – Assassin’s Creed Unity (2014)
06:28 – Assassin’s Creed Syndicate (2015)
06:54 – Assassin’s Creed Origins (2017)
07:46 – Assassin’s Creed Odyssey (2018)
08:29 – Assassin’s Creed Valhalla (2020)
09:15 – Assassin’s Creed Mirage (2023)
09:55 – Assassin’s Creed Shadows (2025)

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Date: March 13, 2025