This wipe we’re introducing the Reputation Analysis & Tracking System. 🕵️☢️🔍

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This wipe we’re introducing the Reputation Analysis & Tracking System. 🕵️☢️🔍

This wipe we’re introducing the Reputation Analysis & Tracking System. 🕵️☢️🔍

Rust has always been about consequences. We felt they didn’t go far enough. Now, if you kill someone, you’ll be live-pinged on the map for 5 minutes and lose all sleeping bag spawns. Everyone will see you.

If multiple players are involved, all of you are flagged.

Your actions now also affect a persistent score:
Repeat kills, reports, raids ↓
“Positive” behaviour, like waving to your neighbour ↑

Low score extends your ping, reduces loot, and limits spawns.

A high score earns queue priority and small bonuses.

Scores are visible. Opt-out is not available.

Read more on our DevBlog: https://fcpn.ch/afrats.yfm

Date: April 2, 2026