We quit our jobs to make multiplayer hit Swimsanity | Breaking The Code

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We quit our jobs to make multiplayer hit Swimsanity | Breaking The Code

"We taught ourselves how to make games through YouTube". Ahmed and Khalil, co-founders of Decoy Games, share their journey from self-taught developers to releasing Swimsanity, an underwater co-op shooter. They discuss learning game development whilst balancing corporate jobs, self-publishing, and the challenges of launching a multiplayer game. Now leading a 30-person studio, they aim to push multiplayer gaming to new heights. ๐Ÿš€๐ŸŽฎ

CHAPTERS
00:00 – Intro
00:12 – Introducing Swimsanity
00:54 – How Ahmed and Khalil started out in game design
02:01 – Ahmed and Khalil’s childhood gaming memories
02:44 – Learning game dev through YouTube
03:56 – Developing Swimsanity
04:53 – Promoting and publishing a game
06:30 – Their big moment & quitting their day jobs
07:13 – The lessons they’ve learnt in game development
09:48 – Developing their new game & working together at Decoy Games
11:28 – Helping the new generation of game developers

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Date: March 10, 2025