Silent Hill: Townfall devs explain the nightmarish new setting

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Silent Hill: Townfall devs explain the nightmarish new setting

With Silent Hill: Townfall on the horizon, there’s never been a better time to talk horror.

It’s a great time to be a horror fan, with Konami firmly setting its sights back on gaming through Silent Hill 2 and Silent Hill: The Short Message, while Capcom continues pushing the genre forward with games like Resident Evil Requiem. We’re truly in the midst of a horror renaissance.

We sat down with Jon McKellan, director of Silent Hill: Townfall and founder of developer Screen Burn, alongside Silent Hill series producer Motoi Okamoto, to talk about the nightmarish setting of St. Amelia, new protagonist Simon, the game’s 1990s setting, its first-person perspective, and much more. @silenthillofficial

Timestamps:

00:00 – Intro
00:52 – Exploring the all-new St. Amelia
02:25 – Keeping Townfall true to Silent Hill
03:38 – Meet new protagonist Simon
04:30 – Silent Hill’s unique take on horror and its ’90s setting
07:20 – Expanding the world of Silent Hill
09:10 – Why Townfall uses a first-person perspective

#silenthill #silenthilltownfall #pcgamer #pcgaming
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Date: September 17, 2026